↳ The research cost & effects of Future Technology.↳ The Ground Combat Tech Level Multiplier.↳ Unrest Orders (turn delay & limitations). ↳ System bonuses for high morale & add wrong main buildings fix.↳ Eliminate Empire morale issues + unremoved stations fix.↳ Battle size calculation of the Morale Chart.↳ the Cardassian bonus for manned intel.↳ Output of partially manned building groups.↳ Trade Routes, Ship Regeneration, Neutron Stars, Black Holes.↳ Adding a New Planet-Type (workaround).↳ Colonies : population, farms, factories.↳ Pop Growth, Terraforming Costs, Trade Goods, Pulsar Patterns.↳ Allow Intel Buildings to remain after conquest.↳ Ground Combat Calculation (success chance of invasion).↳ Pop Support, Ground Combat, Orbital Batteries, Credit Output.↳ trek.exe multipliers for growth, ground def., credits.↳ Economic/Military System-, Planet- & Anomaly-Properties.↳ Unlocking Empire Borders for all Treaties. ↳ Disabling Dilithium for Spacefaring Races.↳ Mandatory Starting Buildings (yard & refinery).↳ Terraforming Fix for Additional Starting Systems and Minors.↳ Additional Starting Systems on any Starting Level.↳ pop & planets limits for free- minor- & starting-systems.↳ extended view/zoom-in map view (option).↳ How to edit GUI when changing main race.↳ Sound & Voice list Editing (converse.bin).↳ Tactical Combat Space Background (Starfield).↳ model phaser standards and ship scale.
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